Games
Studio Highlights
Savannah
27th January, 2019
Savannah was one of our first game jam games that we successfully completed. The theme of the jam was "Home", and being South African it only felt right incorporating our beautiful animals and nature in some way. In Savannah, you play as Savannah, a cheetah that is hunting to keep her cubs alive in the harsh Savanna's of Southern Africa.Â
Download at:Â https://drive.google.com/open?id=1QUsCoXwmECXKaQE5q5fyezJN1jgqX__o
Neon Runner
25th April, 2019
Neon Runner was the first ever game we fully published on the Google Play store. It started as a challenge to ourselves of whether or not we could fully create, monetize and publish a game in three days during our University holiday. This is the final result and can be downloaded from
here:Â
https://play.google.com/store/apps/details?id=com.ProjectPixel.NeonRunner
Death Bots
28th April, 2019
Death Bots was created for the 44th Ludum Dare Game Jam. The theme of the game jam was "Your life is currency". We decided to create an arena based first person shooter, in which the player would have to go against endless waves of enemy robots and earn fame. This fame can be used to purchase various upgrades as well as health in order to survive through rounds.
Download at:Â https://drive.google.com/open?id=1QUsCoXwmECXKaQE5q5fyezJN1jgqX__o
Octopus Game
December, 2019
The Octopus Game was a challenge that we had set to ourselves. To see if we could develop a game within 24 hours, using a random theme generator. Octopus Game was the result stemming from the theme "No one can see you"
​Download at: https://drive.google.com/open?id=1QUsCoXwmECXKaQE5q5fyezJN1jgqX__o​
Red Breeze
April 18, 2020
This game was developed by Dylan Mitchell and Damian Dowie as their entry into the 46th ludum dare. The theme was "Keep it alive"
Download at:Â https://drive.google.com/open?id=1QUsCoXwmECXKaQE5q5fyezJN1jgqX__o